The name Veḡ Rähäh Våpmÿh is derived from the Dwarven language, as Veḡ Rähäh Våpmÿh was founded by Pana Zÿhndtubqugbuhez, who was culturaly Dwarvern.
Climate
Veḡ Rähäh Våpmÿh has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cold 6°C (42°F). Veḡ Rähäh Våpmÿh receives an average of 127 cm/y (49 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Veḡ Rähäh Våpmÿh covers an area of nearly 269 km2 (107 mi2), and an average elevation of 6274 m (20583 ft) above sea level.
Overview
Veḡ Rähäh Våpmÿh was founded durring the early 16th century in summer of the year 1527, by Pana Zÿhndtubqugbuhez. The establishment of Veḡ Rähäh Våpmÿh was somewhat plagued by a lack of willing colonists, leading to Pana Zÿhndtubqugbuhez electing to pay people to resettle in Veḡ Rähäh Våpmÿh.
Veḡ Rähäh Våpmÿh was built using the conventions of Dwarvern durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Veḡ Rähäh Våpmÿh is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.
Veḡ Rähäh Våpmÿh is buildings are arranged arround a single broad packed earth mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Veḡ Rähäh Våpmÿh's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The city's monster and outlaw focused fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.
The city shows nothing out of the ordinary, at first glance. Then you start to notice all the small things. Each window has seven iron nails pounded into the sill. Every door has a sprig of holly overhead. Every well is branded with purity seals and runes to ward the contents. Everyone is carrying a small charm for safety or fortune, be it a rabbit’s foot, a horseshoe, or other little totems.
Civic Infrastructure
Veḡ Rähäh Våpmÿh possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Veḡ Rähäh Våpmÿh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Veḡ Rähäh Våpmÿh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Veḡ Rähäh Våpmÿh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Veḡ Rähäh Våpmÿh's parks.
Veḡ Rähäh Våpmÿh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Veḡ Rähäh Våpmÿh.
Veḡ Rähäh Våpmÿh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Veḡ Rähäh Våpmÿh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Veḡ Rähäh Våpmÿh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Veḡ Rähäh Våpmÿh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Veḡ Rähäh Våpmÿh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Veḡ Rähäh Våpmÿh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Veḡ Rähäh Våpmÿh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Veḡ Rähäh Våpmÿh's public wards, blessings, and other arcane systems.
Veḡ Rähäh Våpmÿh has an Administrative Academy which trains individuals in the administrative arts.
Veḡ Rähäh Våpmÿh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Veḡ Rähäh Våpmÿh's grid is powered by a boiler and turbine based power plant.
Veḡ Rähäh Våpmÿh's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Veḡ Rähäh Våpmÿh has a first rate hospital which caters to anyone in need of long term medical care.
Veḡ Rähäh Våpmÿh has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Veḡ Rähäh Våpmÿh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Veḡ Rähäh Våpmÿh's natural decorations nor waterways.
Veḡ Rähäh Våpmÿh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Veḡ Rähäh Våpmÿh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Veḡ Rähäh Våpmÿh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Veḡ Rähäh Våpmÿh is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Veḡ Rähäh Våpmÿh's town hall was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..
In Veḡ Rähäh Våpmÿh rainbows form quite often above the Large City.
The Herd Animal, Bison near Veḡ Rähäh Våpmÿh are known to be almost tame, such that they can be put to domestic use.
Veḡ Rähäh Våpmÿh's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves performance art to channel Enchantment energies of tier 2 via oath swearing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 119
Farmers: 194
Farm Laborer: 356
Hunters: 200
Milk Maids: 183
Ranchers: 83
Ranch Hands: 185
Shepherds: 164
Farmland: 258552 m2
Cattle and Similar Creatures: 16039
Poultry: 192471
Swine: 12831
Sheep: 641
Goats: 128
Horses, Mounts, and Beasts of Burden: 6415
Craftsmen
Arms and Toolmakers: 136
Blacksmiths: 156
Bookbinders: 75
Buckle-makers: 84
Cabinetmakers: 142
Candlemakers: 206
Carpenters: 225
Clothmakers: 183
Coach and Harness Makers: 68
Coopers: 164
Copper, Brass, Tin, Zinc, and Lead Workers: 91
Copyists: 61
Cutlers: 55
Fabricworkers: 142
Farrier: 413
Furriers: 40
Glassworkers: 229
Gunsmiths: 147
Harness-Makers: 62
Hatters: 122
Hosiery Workers: 45
Jewelers: 72
Leatherwrights: 164
Locksmiths: 65
Matchstick makers: 97
Musical Instrument Makers: 92
Painters, Structures and Fixtures: 80
Paper Workers: 92
Plasterers: 90
Pursemakers: 105
Roofers: 70
Ropemakers: 62
Rugmakers: 62
Saddlers: 114
Scabbardmakers: 147
Scalemakers: 67
Scientific, Surgical, and Optical Instrument Makers: 41
Sculptors, Structures and Fixtures: 61
Shoemakers: 61
Soap and Tallow Workers: 225
Tailors: 413
Tanners: 79
Upholsterers: 95
Watchmakers: 84
Weavers: 194
Whitesmiths: 51
Merchants
Adventuring Goods Retellers: 43
Arcana Sellers: 45
Beer-Sellers: 84
Booksellers: 94
Butchers: 168
Chandlers: 164
Chicken Butchers: 185
Entrepreneurs: 67
Fine Clothiers: 173
Fishmongers: 164
Florists: 38
Potion Sellers: 101
Resellers: 246
Spice Merchants: 91
Wine-sellers: 125
Wheelwright: 97
Woodsellers: 58
Service workers
Bakers: 356
Barbers: 366
Coachmen: 92
Cooks: 246
Doctors: 127
Gamekeepers: 100
Grooms: 56
Hairdressers: 246
Healers: 191
Housekeepers: 194
Housemaids: 337
House Stewards: 183
Inns: 61
Laundry maids: 121
Maidservants: 213
Nursery Maids: 125
Pastrycooks: 229
Restaurateur: 246
Tavern Keepers: 305
Specialized Laborer
Ashworkers: 93
Bleachers: 56
Chemical Workers: 36
Coal Heavers: 130
In-Town Couriers: 160
Long Haul Couriers: 145
Dockyard Workers: 136
Gas Workers: 31
Hay Merchants: 53
Leech Collectors: 171
Millers: 136
Miners: 152
Oilmen and Polishers: 97
Postmen: 149
Pure Finder: 82
Skinners: 213
Sugar Refiners: 36
Tosher: 94
Warehousemen: 213
Watercarriers: 150
Watermen, Bargemen, etc.: 183
Skilled Laborers
Accountants: 82
Alchemist: 99
Clerk: 123
Dentists: 64
Educators: 162
Engineers: 90
Gardeners: 66
Mages: 48
Plumbers: 67
Pharmacist: 77
Professors: 28
Scientists: 47
Wizards: 27
Civil Servants
Adventurers: 64
Bankers: 87
Civil Clerks: 156
Civic Iudex: 71
Consultants: 41
Exorcist: 142
Fixers: 75
Kami Clerk: 124
Landlords: 124
Lawyers: 80
Legend Keepers: 108
Militia Officers: 458
Monks, Monastic: 178
Monks, Civic: 206
Historian, Oral: 152
Historian, Textual: 74
Policemen, Sheriffs, etc.: 145
Priests: 291
Rangers: 86
Rat Catchers: 96
Scholars: 97
Spiritualist: 133
Slayers: 36
Storytellers: 273
Military Officers: 246
Cottage Industries
Brewers: 178
Comfort Services: 200
Enchanters: 70
Herbalists: 73
Jaminators: 213
Needleworkers: 229
Potters: 108
Preserve Makers: 183
Quilters: 97
Seamsters: 320
Spinners: 221
Tinker: 69
Weaver: 178
Artists
Actors: 69
Architects: 25
Bards: 98
Costumers: 38
Dancers: 72
Drafters: 42
Engravers: 51
Fine Furniture Carpenters: 31
Glaziers: 66
Inlayers: 63
Musicians: 188
Painters, Art: 33
Playwrights: 71
Sculptors, Art: 55
Wood Carvers: 237
Writers: 213
Produce Industries
Butter Churners: 206
Canners: 194
Cheesmakers: 194
Ice Merchants: 28
Millers: 130
Picklers: 108
Smokers: 82
Stockmakers: 71
Tobacconists: 101
Tallowmakers: 149
24424 of Veḡ Rähäh Våpmÿh's population work within a Foundational Occupation.
1365 work in Agriculture
5529 work as Craftsmen
1943 work as Merchants
3794 work as Service Workers
2516 work as General Laborers
980 work as Skilled Laborers
3543 work as Civil Servants
2139 work in Cottage Industries
1352 work as Artists
1263 work in Produce Industries
38450 of Veḡ Rähäh Våpmÿh's population do not work in a formal occupation, but do contribute to the local economy. 1283 (2%) are noncontributers.
Points of Interest
Some important ruler or leading figure resides in the community. This may be the seat of a regional lord, or it could be the traditional residence of a high priest, great magus, merchant house, or other wielder of influence. The community itself may or may not be under their direct control, but the wishes of the august figure must be acknowledged by the locals.
Veḡ Rähäh Våpmÿh is known for its odd use of round-a-bouts, small ring roads used in place of intersections.
POI
History
The the a suit of brigandine armor of Elven High Magic, an a suit of brigandine armor imbued with potent amounts of Elven High Magic energies was created in Veḡ Rähäh Våpmÿh by in time immemorial, reportedly some time during the early 2nd century.